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SAVLAR CHAPTER 2

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3. Augmented Reality (AR) technology has several benefits for vulnerable learners in Vocational Education and Training (VET) programs. The use of XR in VET-education has several benefits for vulnerable learners. Teachers should learn how to use AR in order to sustain student with difficulties in the transfer from 2D drawings into 3D visualisations.

Improved engagement: AR technology can provide an engaging and interactive learning experience that can hold the attention of learners who might struggle with traditional methods of teaching.
Accessibility: AR technology can provide learners with visual and auditory aids that can enhance learning and make it more accessible to those with disabilities.
Hands-on learning: AR technology allows learners to experience hands-on learning in a virtual environment, which can be particularly beneficial for learners who might struggle with hands-on tasks in the real world.
Real-world simulations: AR technology can provide learners with simulations of real-world work environments and tasks, allowing them to practice and prepare for actual work scenarios.
Enhanced accessibility to educational materials: AR technology can provide instant access to educational materials, making it easier for learners to access the information they need, when they need it.
Personalized learning: XR technology can be adapted to meet the individual needs and learning styles of each learner, providing a more personalized learning experience.
Overall, the use of AR technology in VET-education can provide significant benefits for vulnerable learners by improving engagement, accessibility, and hands-on learning opportunities, and providing enhanced access to educational materials.

4. To prepare teachers in the use of Augmented Reality (AR) in Vocational Education and Training (VET) programs, the following steps can be taken:

Professional Development: Offer professional development opportunities for teachers to learn about AR technology, its capabilities and how it can be integrated into their teaching.
Hands-on training: Provide hands-on training for teachers on how to use AR technology and software to create AR experiences and simulations.
Collaboration with AR experts: Collaborate with AR experts and technology vendors to provide teachers with the latest information and best practices for using AR in education.
Incorporating AR into lesson plans: Assist teachers in incorporating AR into their existing lesson plans and provide support in creating new lessons and activities that use AR technology.
Encouragement and Support: Encourage and support teachers to experiment with AR technology and provide feedback and resources to help them improve their skills.
Overall, preparing teachers in the use of AR in VET-education requires a combination of professional development, hands-on training, collaboration, integration into lesson plans, and ongoing encouragement and support. By taking these steps, teachers will be better equipped to integrate AR technology into their teaching and provide a more engaging and effective learning experience for their students.